Mobile It Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Monday, 23 August 2010

Simple voting boxes to enhance learning

Posted on 05:14 by Unknown
From this academic year onward, voting boxes (= Audience Response System = ARS) will be used to enhance courses. We have to reasons to do this: a technical reason, and an educational research driven reason linked to pedagogical benefits.

Pedagogical reasons to use voting boxes
While the use of voting boxes in itself does not really deepen learning at first glance, it already increases interactivity in the classroom or learning environment simply because by using voting boxes (one per person, or one per group), each individual (or group stimulating peer-to-peer discussion) must think about the question and the answer. The shear fact of asking all the students to think about a certain question or answer will increase the cognitive impulse in all the students, they cannot hide behind their peers.

Other ways in which an ARS stimulates learning
There are many learning strategies resulting from the use of an ARS, I just list just five, but feel free to roam the references below for a more in-depth approach and list:
• Teacher feedback on prior knowledge of the complete student group.
• Enabling the teacher to respond to feedback of the ARS, by tailoring to the gap of knowledge that it displays.
• Activate participation in the complete group.
• Reflect and discuss the content that was put forward and the answers of the group.
• Cognitive trigger for accessing the prior knowledge of the student.

There are many other pedagogical benefits of using voting boxes in learning environments, if you are interested, look through these two papers (really great stuff).

References relevant to ARSystems with good outcomes:
Kay, R.H., Lesage, A. (2009) A strategic assessment of audience response systems used in higher education. Australasian Journal of Educational Technology, 2009, 25(2), 235-249.
http://www.ascilite.org.au/ajet/ajet25/kay.html
Cain, J., Black, E.P., Rohr J. (2009). An Audience Response System Strategy to Improve Student Motivation, Attention, and Feedback. Am J Pharm Educ. 2009 April 7; 73(2): 21 :
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2690899/

Build your own online mobile survey application for training feedback (in real time)
If your students have their own smartphone, you can of course build a voting area with the smartphones as tools to enhance learning yourselves. We did look at these opportunities, and I will gladly share a possible solution, but as only a few of our students have the means to purchase smartphones of their own, voting boxes were purchased to increase learning in face-to-face settings by using technology (our choice Turning point is briefly highlighted below).

A possible smartphone solution to enhance synchronous interaction by using votes
Use a web-based survey or quiz software (e.g. polleverywhere or surveygizmo). With this survey software, you build your quiz online. After you have build your quiz or survey you either make a QR-code for it (easy to get users to the right location via their mobile), or you send them a link (use software that shortens links like TinyURL, otherwise the users must type in a lengthy link and that increases errors in typing). You then ask them to take the survey.

Using the data to your and their advantage: once they have taken the survey you download the results of the survey to a software that allows you to analyze data. The results can also be displayed in real time, which allows you to give feedback on the given answers.

Voting boxes we are using
There are a lot of voting boxes out there on the market. After careful consideration (meaning, looking at prices mostly for we did not want to go over budget on these tools), we choose to go with Turning Point devices.

The principle is simple. You install the software from Turning Point on your computer. After that that software is embedded in PowerPoint (or Mac's equivalent). Then you build a PowerPoint presentation with question slides in them (you can add a variety of questions: multiple choice, multiple answer, arrange words, numeric...) . Once you have added all the questions you have to the base PowerPoint, you plug in the receiver (USB port), and you deliver each learner with a device. Once the quiz or survey is launched, the learners only have to push a button on their device and they are able to vote on possible right answers.

Does this system work for any learning environment? Yes, you can even go international with some voting boxes that allow people from remote areas to enter their votes on specific subject matter, just like using web-based surveys. So this type of interaction can also be used in eLearning. With Turning Point the results of the voting boxes can even be linked to some learning management systems (e.g. Moodle), and immediately be added to the grading books (if needed).
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in eLearning, ITM, mobile learning, pedagogy | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Searching a #discussion forum that is #mobile friendly #MyBB?
    In setting up MobiMOOC, I recently realized Google is fading out Google groups. Or at least it certainly feels that way. So I want to find a...
  • Join the live Wiziq session on 3 mobile cases in low resource settings with discussion
    This Friday 12 December 2008 at 4:00 PM (GMT + 1) I will be giving a presentation in collaboration with the International Training Centre (I...
  • Join #MobiMOOC for an #ethical debate on #mLearning #philosophy
    As the free and open online course on mobile learning ( MobiMOOC ) is approaching its starting date ( if you have not signed up for the free...
  • Cider session: Bi-National Learning and the Internet: Grassroots Experiments in Global Education
    All of us eLearning researchers and teachers are invited to the next presentation of free CIDER sessions . The next session features a prese...
  • #Situated learning via #mobile #augmented learning for our #educational future
    Learning within context was a difficult task in the past (travel, content design...). But with the ever growing (and simplifying) augmented ...
  • #ela2009: pre-conference workshop feedback: evaluation kicks off when ethical issues are discussed
    Yesterday I had the pleasure of collaborating with John Traxler and David Hollow during a workshop on Effective Evaluation. The workshop w...
  • My 8 learning predictions for 2010
    In follow-up of the predictions I made in 2009 , I take a go at predicting the learning evolutions for 2010 (oh, how I wish I had an oracle ...
  • #mLearn2010 Augmented Reality and Mobile Learning - some lessons learned by Gunnar Liestol
    Gunnar is a curly person with glasses, who just gives an AMAZING presentation!! Please if you can, look this research up! It is so strongly ...
  • Free #eLearning magazines to follow with interest
    This week the Learning Solutions magazine published an article I wrote on MOOCs as a new eLearning frontier. As I was writing the article, ...
  • How #mobiles helped save Los Angeles Adult #education with Sean Abajian
    With education being at the crossroads it says to be and with the crisis cutting educational initiatives around the world, this video can gi...

Categories

  • #eden
  • #eden09
  • 3D
  • activism
  • adl
  • ageism
  • an impression
  • analytics
  • android
  • animation
  • applications
  • AR
  • art
  • articulate
  • artificial intelligence
  • athabasca uni
  • audio
  • augmented learning
  • augmented reality
  • authentic learning
  • award
  • badges
  • big data
  • BigQuestion
  • blogphilosophy
  • books
  • brandon hall
  • BYOD
  • call for papers
  • CCK
  • cck09
  • change
  • change11
  • chaos
  • CIDER
  • cloud computing
  • CMS
  • coding
  • cognitive brain
  • collaborative learning
  • collaborative working
  • communication
  • community of inquiry
  • competition
  • complexity
  • conferenc
  • conference
  • conferences
  • connectivism
  • constructivism
  • contextual
  • conversation
  • cop
  • corporate
  • courses
  • creativity
  • critical research
  • cross-cultural
  • crowdsourcing
  • curriculum design
  • cyborg anthropology
  • data
  • death
  • design
  • development
  • devlearn
  • diabetes
  • digital divide
  • disability
  • docc
  • dutch
  • ebook
  • economic crisis
  • eden
  • edublogger
  • education
  • education2.0
  • educational institution
  • educational methodology
  • edumooc
  • edupunk
  • ela09
  • ela2009
  • ela2010 ela10
  • eLearning
  • eLearning concerns
  • eLearning guild
  • emergence
  • eSCART
  • ethics
  • eurodl
  • europe
  • evaluation
  • feminism
  • flow
  • funding
  • future
  • future of education
  • futureLearn
  • games
  • gender
  • gesture-based learning
  • glasses
  • google
  • Google drive
  • guidelines
  • health
  • higher education
  • history
  • hope
  • how to
  • howto
  • html5
  • human machine interaction
  • humor
  • humour
  • iamlearn
  • IBM
  • ICT4D
  • identity
  • informal child learning
  • informal learning
  • instructional design
  • intelligent agents
  • ipad
  • iphone
  • iphone moodle
  • ipod
  • irrodl
  • ITM
  • journals
  • k-12
  • k12
  • knowledge
  • knowledge age
  • knowledge management
  • lak11
  • language
  • learner analytics
  • learner interaction
  • learner-centered learning
  • learning
  • learning analytics
  • learning challenge
  • learning gadgets
  • learning solutions
  • learning theory
  • life
  • lifelong learning
  • liveBlog
  • LMS
  • love
  • low resource setting
  • m4d
  • mashup
  • medical
  • medtronic
  • mhealth
  • mLearn
  • mLearn08
  • mLearn10
  • mlearncon
  • mLearning
  • mobile
  • mobile learning
  • mobimooc
  • mogelijkTopic
  • mooc
  • moodle
  • movie
  • multimedia
  • nanotechnology
  • netEtiquette
  • networked learning
  • networking
  • OEB
  • OEB08
  • OEB09
  • OER
  • offline player
  • oldsmooc
  • online learning
  • open content
  • open education
  • open science
  • open source
  • opera
  • opera mini
  • paper
  • participation
  • participatory learning
  • pedagogy
  • person in the picture
  • phd
  • philosophy
  • pilot course
  • PLE
  • plenk2010
  • pln
  • podcast
  • policy
  • presentation
  • prezi
  • privacy
  • publication
  • QR code
  • qualitative research
  • quality assurance
  • references
  • report
  • research
  • rethinking
  • review
  • RFID
  • science2.0
  • SCoPE
  • scorm
  • sdl
  • seamless learning
  • search engine
  • self-directed learning
  • self-regulated learning
  • semantic
  • seminar
  • serious gaming
  • sharing
  • situated learning
  • skills
  • smart objects
  • social change
  • social interaction
  • social learning
  • social media
  • social network
  • social science
  • spaced learning
  • starting an eLearning program
  • statistics
  • sustainability
  • sustainable energy
  • tablet
  • tagging
  • technology
  • TED
  • telemedicine
  • test
  • text-to-speech
  • theory
  • thesis
  • tikitag
  • time
  • tin can
  • tools
  • train-the-trainer
  • training
  • tutorial
  • twitter
  • ubiquitous learning
  • unesco
  • video
  • virtual classroom
  • vlog
  • vodcasting
  • web2.0
  • web3.0
  • wiziq
  • work and play
  • workshop
  • xMOOC

Blog Archive

  • ►  2013 (75)
    • ►  November (8)
    • ►  October (7)
    • ►  September (11)
    • ►  August (4)
    • ►  July (2)
    • ►  June (2)
    • ►  May (12)
    • ►  April (7)
    • ►  March (4)
    • ►  February (10)
    • ►  January (8)
  • ►  2012 (112)
    • ►  December (5)
    • ►  November (13)
    • ►  October (10)
    • ►  September (13)
    • ►  August (18)
    • ►  July (10)
    • ►  June (8)
    • ►  May (9)
    • ►  April (9)
    • ►  March (9)
    • ►  February (6)
    • ►  January (2)
  • ►  2011 (87)
    • ►  December (9)
    • ►  November (7)
    • ►  October (13)
    • ►  September (6)
    • ►  August (7)
    • ►  July (4)
    • ►  June (5)
    • ►  April (7)
    • ►  March (2)
    • ►  February (15)
    • ►  January (12)
  • ▼  2010 (108)
    • ►  December (3)
    • ►  November (5)
    • ►  October (14)
    • ►  September (11)
    • ▼  August (8)
      • WeFi: a nice way to stay connected globally, witho...
      • Lifting conferences to become real learning enviro...
      • Interested in Grand Challenges in Global Health in...
      • Simple voting boxes to enhance learning
      • mLearn conference in Malta, if you can go, join an...
      • Free report on Education in the Wild: geo-located ...
      • open academic education: people with an open PhD a...
      • AR mobile quest part 1: first steps taken for mobi...
    • ►  July (3)
    • ►  June (15)
    • ►  May (6)
    • ►  April (12)
    • ►  March (11)
    • ►  February (10)
    • ►  January (10)
  • ►  2009 (90)
    • ►  December (7)
    • ►  November (5)
    • ►  October (2)
    • ►  September (5)
    • ►  August (2)
    • ►  July (6)
    • ►  June (18)
    • ►  May (12)
    • ►  April (11)
    • ►  March (8)
    • ►  February (6)
    • ►  January (8)
  • ►  2008 (28)
    • ►  December (13)
    • ►  November (11)
    • ►  October (3)
    • ►  September (1)
Powered by Blogger.

About Me

Unknown
View my complete profile