Mobile It Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Wednesday, 20 October 2010

#mlearn2010 Andy Goff on Augmented reality for Learning

Posted on 03:26 by Unknown
Andy Goff can be followed on twitter: http://twitter.com/andygoff

Canada is a magnet for interactive jobs on learning. There is a big demand for well educated people that are into interactive media.

Engagement in learning is key, and augmented reality enhances the real world, increases

QR-codes that trigger added layers of 3D 'roman centurions' ..., if you put it on a record player, it turns around, nice gimmick :-)

SSAT website (http://www.ssatrust.org.uk not sure of this website), look at it for the free (anatomic trigger, lung heart, blatter...).
Sometimes two markers are used to build interaction: multiple tracking.

(remark to myself: wear a QR-code t-shirt for your presentation)

types of AR
  • accelerometer, gps, and compass
  • CV - camera reads maker
  • CV - camera reads images/objects.

The AR gets people into conversations, into discussions, increasing understanding.

Great interaction with markers, that trigger at learner relevant moments or locations.

A different human interface
Confucius: tell me and I will forget, show me and I will remember, involve me and I will understand.

eyePet from PS3: he does different things, ongoing interaction with your pet through your ps-camera (realllllly nice: used by Foxhill Primary School. This increased their confidence because the classroom felt more creative.

Also linking to SecondSightExperience: Romeo and Juliet Pilot. Markers were put down that triggered the students.

Culture and Heritage are nice AR opportunities, language understanding... Wroxeter Roman City, English Heritage (Should see this). NT Cragside - Lord Armstrong.

check out: Lustucru - in the highstreet (upper curve of application).

Olympus camera AR is nice, which allows you to click on yellow buttons with your laptop's touchpad, to trigger different elements of the AR camera. So interacting as much as possible with actual camera without having the camera in hand. (http://blog.t-immersion.com/2010/06/30/get-the-picture-total-immersion-teams-with-olympus-for-breakthrough-augmented-reality-camera/)

AR: see Astom AR from total immersion movies, look at video below.

Augmented reality vs. vitual reality: which is ... (statistic graph)

Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in augmented learning, augmented reality, mLearn, mLearn10, mobile, mobile learning | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Searching a #discussion forum that is #mobile friendly #MyBB?
    In setting up MobiMOOC, I recently realized Google is fading out Google groups. Or at least it certainly feels that way. So I want to find a...
  • Join the live Wiziq session on 3 mobile cases in low resource settings with discussion
    This Friday 12 December 2008 at 4:00 PM (GMT + 1) I will be giving a presentation in collaboration with the International Training Centre (I...
  • Join #MobiMOOC for an #ethical debate on #mLearning #philosophy
    As the free and open online course on mobile learning ( MobiMOOC ) is approaching its starting date ( if you have not signed up for the free...
  • Cider session: Bi-National Learning and the Internet: Grassroots Experiments in Global Education
    All of us eLearning researchers and teachers are invited to the next presentation of free CIDER sessions . The next session features a prese...
  • #Situated learning via #mobile #augmented learning for our #educational future
    Learning within context was a difficult task in the past (travel, content design...). But with the ever growing (and simplifying) augmented ...
  • #ela2009: pre-conference workshop feedback: evaluation kicks off when ethical issues are discussed
    Yesterday I had the pleasure of collaborating with John Traxler and David Hollow during a workshop on Effective Evaluation. The workshop w...
  • My 8 learning predictions for 2010
    In follow-up of the predictions I made in 2009 , I take a go at predicting the learning evolutions for 2010 (oh, how I wish I had an oracle ...
  • #mLearn2010 Augmented Reality and Mobile Learning - some lessons learned by Gunnar Liestol
    Gunnar is a curly person with glasses, who just gives an AMAZING presentation!! Please if you can, look this research up! It is so strongly ...
  • Free #eLearning magazines to follow with interest
    This week the Learning Solutions magazine published an article I wrote on MOOCs as a new eLearning frontier. As I was writing the article, ...
  • How #mobiles helped save Los Angeles Adult #education with Sean Abajian
    With education being at the crossroads it says to be and with the crisis cutting educational initiatives around the world, this video can gi...

Categories

  • #eden
  • #eden09
  • 3D
  • activism
  • adl
  • ageism
  • an impression
  • analytics
  • android
  • animation
  • applications
  • AR
  • art
  • articulate
  • artificial intelligence
  • athabasca uni
  • audio
  • augmented learning
  • augmented reality
  • authentic learning
  • award
  • badges
  • big data
  • BigQuestion
  • blogphilosophy
  • books
  • brandon hall
  • BYOD
  • call for papers
  • CCK
  • cck09
  • change
  • change11
  • chaos
  • CIDER
  • cloud computing
  • CMS
  • coding
  • cognitive brain
  • collaborative learning
  • collaborative working
  • communication
  • community of inquiry
  • competition
  • complexity
  • conferenc
  • conference
  • conferences
  • connectivism
  • constructivism
  • contextual
  • conversation
  • cop
  • corporate
  • courses
  • creativity
  • critical research
  • cross-cultural
  • crowdsourcing
  • curriculum design
  • cyborg anthropology
  • data
  • death
  • design
  • development
  • devlearn
  • diabetes
  • digital divide
  • disability
  • docc
  • dutch
  • ebook
  • economic crisis
  • eden
  • edublogger
  • education
  • education2.0
  • educational institution
  • educational methodology
  • edumooc
  • edupunk
  • ela09
  • ela2009
  • ela2010 ela10
  • eLearning
  • eLearning concerns
  • eLearning guild
  • emergence
  • eSCART
  • ethics
  • eurodl
  • europe
  • evaluation
  • feminism
  • flow
  • funding
  • future
  • future of education
  • futureLearn
  • games
  • gender
  • gesture-based learning
  • glasses
  • google
  • Google drive
  • guidelines
  • health
  • higher education
  • history
  • hope
  • how to
  • howto
  • html5
  • human machine interaction
  • humor
  • humour
  • iamlearn
  • IBM
  • ICT4D
  • identity
  • informal child learning
  • informal learning
  • instructional design
  • intelligent agents
  • ipad
  • iphone
  • iphone moodle
  • ipod
  • irrodl
  • ITM
  • journals
  • k-12
  • k12
  • knowledge
  • knowledge age
  • knowledge management
  • lak11
  • language
  • learner analytics
  • learner interaction
  • learner-centered learning
  • learning
  • learning analytics
  • learning challenge
  • learning gadgets
  • learning solutions
  • learning theory
  • life
  • lifelong learning
  • liveBlog
  • LMS
  • love
  • low resource setting
  • m4d
  • mashup
  • medical
  • medtronic
  • mhealth
  • mLearn
  • mLearn08
  • mLearn10
  • mlearncon
  • mLearning
  • mobile
  • mobile learning
  • mobimooc
  • mogelijkTopic
  • mooc
  • moodle
  • movie
  • multimedia
  • nanotechnology
  • netEtiquette
  • networked learning
  • networking
  • OEB
  • OEB08
  • OEB09
  • OER
  • offline player
  • oldsmooc
  • online learning
  • open content
  • open education
  • open science
  • open source
  • opera
  • opera mini
  • paper
  • participation
  • participatory learning
  • pedagogy
  • person in the picture
  • phd
  • philosophy
  • pilot course
  • PLE
  • plenk2010
  • pln
  • podcast
  • policy
  • presentation
  • prezi
  • privacy
  • publication
  • QR code
  • qualitative research
  • quality assurance
  • references
  • report
  • research
  • rethinking
  • review
  • RFID
  • science2.0
  • SCoPE
  • scorm
  • sdl
  • seamless learning
  • search engine
  • self-directed learning
  • self-regulated learning
  • semantic
  • seminar
  • serious gaming
  • sharing
  • situated learning
  • skills
  • smart objects
  • social change
  • social interaction
  • social learning
  • social media
  • social network
  • social science
  • spaced learning
  • starting an eLearning program
  • statistics
  • sustainability
  • sustainable energy
  • tablet
  • tagging
  • technology
  • TED
  • telemedicine
  • test
  • text-to-speech
  • theory
  • thesis
  • tikitag
  • time
  • tin can
  • tools
  • train-the-trainer
  • training
  • tutorial
  • twitter
  • ubiquitous learning
  • unesco
  • video
  • virtual classroom
  • vlog
  • vodcasting
  • web2.0
  • web3.0
  • wiziq
  • work and play
  • workshop
  • xMOOC

Blog Archive

  • ►  2013 (75)
    • ►  November (8)
    • ►  October (7)
    • ►  September (11)
    • ►  August (4)
    • ►  July (2)
    • ►  June (2)
    • ►  May (12)
    • ►  April (7)
    • ►  March (4)
    • ►  February (10)
    • ►  January (8)
  • ►  2012 (112)
    • ►  December (5)
    • ►  November (13)
    • ►  October (10)
    • ►  September (13)
    • ►  August (18)
    • ►  July (10)
    • ►  June (8)
    • ►  May (9)
    • ►  April (9)
    • ►  March (9)
    • ►  February (6)
    • ►  January (2)
  • ►  2011 (87)
    • ►  December (9)
    • ►  November (7)
    • ►  October (13)
    • ►  September (6)
    • ►  August (7)
    • ►  July (4)
    • ►  June (5)
    • ►  April (7)
    • ►  March (2)
    • ►  February (15)
    • ►  January (12)
  • ▼  2010 (108)
    • ►  December (3)
    • ►  November (5)
    • ▼  October (14)
      • An overview on the benefits of social media for re...
      • #mLearn2010 Sustainable, scalable and affordable m...
      • #mLearn2010 An mlearning Journey: Mobile Web 2.0 C...
      • #mlearn2010 Embedding Moodle into Ubiquitous Compu...
      • #mlearn2010 Virtual Mobile City Guide by A. Dingli
      • #mLearn2010 Augmented Reality and Mobile Learning ...
      • #mlearn2010 Sci-Droid by Maurizio, Claire and Gert...
      • #mLearn2010 Podcasting for mobile learners: using ...
      • #mlearn2010 Raising the bar of challenge with coll...
      • #mlearn2010 Andy Goff on Augmented reality for Lea...
      • #mLearn2010 keynote of Agnes Kukulska Hulme on Con...
      • #PLENK2010 the future of education, my vision of t...
      • Guidelines on writing a paper: my synopsis
      • Big Question: big impact learning examples: and wh...
    • ►  September (11)
    • ►  August (8)
    • ►  July (3)
    • ►  June (15)
    • ►  May (6)
    • ►  April (12)
    • ►  March (11)
    • ►  February (10)
    • ►  January (10)
  • ►  2009 (90)
    • ►  December (7)
    • ►  November (5)
    • ►  October (2)
    • ►  September (5)
    • ►  August (2)
    • ►  July (6)
    • ►  June (18)
    • ►  May (12)
    • ►  April (11)
    • ►  March (8)
    • ►  February (6)
    • ►  January (8)
  • ►  2008 (28)
    • ►  December (13)
    • ►  November (11)
    • ►  October (3)
    • ►  September (1)
Powered by Blogger.

About Me

Unknown
View my complete profile