Mobile It Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Thursday, 21 October 2010

#mLearn2010 Augmented Reality and Mobile Learning - some lessons learned by Gunnar Liestol

Posted on 03:38 by Unknown

Gunnar is a curly person with glasses, who just gives an AMAZING presentation!! Please if you can, look this research up! It is so strongly build (sustainable, new, well-thought throug). Just amazing!

Mostly working with digital media, on the textual level (the individual digital text and the new genres of new media). So they try to experiment with new media's. Normally the social science follows the hard science, but then they are not the constructors of the media. this is why they want to put the things together, construct the technologies upfront. They want to come up with new media and then suggest certain devices to employ and exploit built upon their media criteria.
they used: GPS, sensors for movements, compass
working with AOS (Apple), but they also want to go with android platform. They focus on 3D, thinking about this as a prototype genre that does not yet exist.

With this augmented reality, they wanted to show the parthenon and overlay information to give a complete, comprehensive experience of the Parthenon. The mobility and the movement of the perspective also give extra value.
In May they made a prototype from the Roman Forum (e.g. Caesar's temple where you can access the classical text). they also created a feature where students and teachers can add their own links or texts. the teacher can host their presentation in relation to its context (WAW, GREAT). And the students can post their assignments. As such the AR environment will work as a memory chamber of stuff you want to learn about.

They did not only want to display the temples, but also give a simulations of the events leading up to the temple of Augustus. The different events that lead to the building of the temple, are all open for the learner to explore, e.g. Marcus Antonius giving a speech. There is multimedia content, text, links... yes, full and useful (sorry, but I am enthusiastic! this is augmented learning with a vengeance!).

Testing and evaluation: tested with 3rd and 10th graders, the whole system was intuitive and easy to use. Two similar test groups. in February 2010 with Parthenon with classical students, they said that the mobile should not be 'competing' with the real objects. These same students were used for testing the Julius Caesar temple, they were enthusiastic and liked the fact that they could add their own comments and the dramatic features, but again they said this should not replace the real academic professor, but that it could compliment him/her.
this will be made available to the Apple marketplace as an application for adult users.

Abstract as described in the proceedings of the conference
We here describe experiments with a potential mobile augmented reality genre for learning, a so-called 'situated simulation' (sitsim).
Several prototypes and their key features and functionalities are presented and discussed as they have evolved over several years of design and development work. A particular focus is on the use of sequences of events and actions in the virtual environment.
This opens up for new kinds of story lines and narrative structures, which are then described and discussed in relation to narrative theory. Finally, design features for further research and development are suggested.

CONCLUSION – FURTHER DESIGN AND DEVELOPMENT (as put forward in the proceedings of the conference)
The development of the sitsim genre prototype is conducted in the context of digital genre design. An overarching approach to this endeavour is to develop a method for how to create innovative communicative and expressive forms based on emerging digital technologies, such as mobile augmented reality on regular smartphones. Feedback from the user testing shows that we are on the right track. The purpose now is to make the sitsims available to larger user groups, for example via Apple's App store for free download. This will hopefully generate more feedback so that we, the developers can explore the potential of this 'genre' further. In future versions of the Temple of Divus Iulius sitsim we also plan to include different interpretations of both objects and events. The current version of the Temple is Corinthian and based on german scholar Christian Hülsen's interpretation, but the temple might have been of the composite style. Descriptions of the events surrounding Marc Anthony's speech also differ, depending on which classical source one read, Appian, Suetonius, Dio or Plutarch. In the current version we used Shakespeare's interpretation from his tragedy Julius Caesar, which was again based on Plutarch's account. To be able to switch between alternative interpretations of historical data/accounts will add a valuable dimension to the application Learning is contextual. It is a function of the activity and culture in which it occurs. Lave and Wenger (1991) call this pedagogical approach “situated learning.” In situated learning the contextual space and place are central. With mobile augmented reality and situated simulations it is possible to support and extend the “situatedness” of learning and education in new ways by means of information technologies (IT). This is not limited to historical topics as described above. It extends to any discipline or subject matter that may benefit from making present what is absent, be it past, current, or future topics.
The combination of the real and the virtual (what is simulated) also provides added experience and value. It gives the learner information from multiple sources—what Gregory Bateson in his epistemology has deemed “double description.” (Bateson 1988) In his view, the combination of two sources of information generates a new type of knowledge and experience, as is the case with binocular vision (of depth). The notion of double description has been an important perspective in combining the virtual and the real when designing the sitsims presented here, and we believe it has a great potential for future solutions.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in augmented learning, augmented reality, mLearn, mLearn10, mLearning, mobile, mobile learning | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Call for gender, mobile and learning research cases ideas
    If you work on a project, or idea which involves gender and mobile or online learning, make sure you get an article in to Ronda Zelezny-Gree...
  • lff10 Androids in Africa by Nick Short
    Today I was following the presentation and live discussion on the topic of Android phones for Africa by Nick Short , Andrew Hagner and Niall...
  • Mobile Moodle at mLearnCon
    On Wednesday my esteemed colleague Carlos Kiyan and I presented the concurrent session 802 on mobile learning. We were not really sure if w...
  • Two days before free, open, online #mLearning course #MobiMOOC launches
    Okay, I admit, as organizer of MobiMOOC I am at this point feeling both very anxious ("I will never get everything done in time!), bl...
  • Free #Leadership for Real #MOOC starting on 9 September 2013
    Tomorrow a new MOOC on leadership can be followed on the Canvas.Net platform . The Leadership for Real MOOC is of interest to me as it env...
  • 20 strategies for learner interactions in mobile #MOOC
    Let's be honest, we all LOVE research *grin*, or facts, or lists, or useful practices ... or practical strategies for that matter. Well,...
  • Looking for #online course tutor/developer in Belgium: send your resume and join the #eLearning team
    At ITM we are looking for an online course tutor and developer to tutor a course called eSCART and collaboratively built future online cour...
  • Big Question: How to use Text-to-Speech in eLearning and when
    In the Big Question launched by Tony Karrer this month , he wonders how we use Text-to-Speech (TTS) in our courses? He also reflects on bud...
  • Recapturing #aufgs2012 Athabasca University's Graduate student conference
    Last weekend I had a wonderful and enlightening time in Edmonton, Canada. It was the first time I met several of my online friends and ... d...
  • Tracking your #mobile data journey with #Singly
    Keeping track of all the good content I come across while I am surfing the internet has never been my forté. Although I bookmark, make annot...

Categories

  • #eden
  • #eden09
  • 3D
  • activism
  • adl
  • ageism
  • an impression
  • analytics
  • android
  • animation
  • applications
  • AR
  • art
  • articulate
  • artificial intelligence
  • athabasca uni
  • audio
  • augmented learning
  • augmented reality
  • authentic learning
  • award
  • badges
  • big data
  • BigQuestion
  • blogphilosophy
  • books
  • brandon hall
  • BYOD
  • call for papers
  • CCK
  • cck09
  • change
  • change11
  • chaos
  • CIDER
  • cloud computing
  • CMS
  • coding
  • cognitive brain
  • collaborative learning
  • collaborative working
  • communication
  • community of inquiry
  • competition
  • complexity
  • conferenc
  • conference
  • conferences
  • connectivism
  • constructivism
  • contextual
  • conversation
  • cop
  • corporate
  • courses
  • creativity
  • critical research
  • cross-cultural
  • crowdsourcing
  • curriculum design
  • cyborg anthropology
  • data
  • death
  • design
  • development
  • devlearn
  • diabetes
  • digital divide
  • disability
  • docc
  • dutch
  • ebook
  • economic crisis
  • eden
  • edublogger
  • education
  • education2.0
  • educational institution
  • educational methodology
  • edumooc
  • edupunk
  • ela09
  • ela2009
  • ela2010 ela10
  • eLearning
  • eLearning concerns
  • eLearning guild
  • emergence
  • eSCART
  • ethics
  • eurodl
  • europe
  • evaluation
  • feminism
  • flow
  • funding
  • future
  • future of education
  • futureLearn
  • games
  • gender
  • gesture-based learning
  • glasses
  • google
  • Google drive
  • guidelines
  • health
  • higher education
  • history
  • hope
  • how to
  • howto
  • html5
  • human machine interaction
  • humor
  • humour
  • iamlearn
  • IBM
  • ICT4D
  • identity
  • informal child learning
  • informal learning
  • instructional design
  • intelligent agents
  • ipad
  • iphone
  • iphone moodle
  • ipod
  • irrodl
  • ITM
  • journals
  • k-12
  • k12
  • knowledge
  • knowledge age
  • knowledge management
  • lak11
  • language
  • learner analytics
  • learner interaction
  • learner-centered learning
  • learning
  • learning analytics
  • learning challenge
  • learning gadgets
  • learning solutions
  • learning theory
  • life
  • lifelong learning
  • liveBlog
  • LMS
  • love
  • low resource setting
  • m4d
  • mashup
  • medical
  • medtronic
  • mhealth
  • mLearn
  • mLearn08
  • mLearn10
  • mlearncon
  • mLearning
  • mobile
  • mobile learning
  • mobimooc
  • mogelijkTopic
  • mooc
  • moodle
  • movie
  • multimedia
  • nanotechnology
  • netEtiquette
  • networked learning
  • networking
  • OEB
  • OEB08
  • OEB09
  • OER
  • offline player
  • oldsmooc
  • online learning
  • open content
  • open education
  • open science
  • open source
  • opera
  • opera mini
  • paper
  • participation
  • participatory learning
  • pedagogy
  • person in the picture
  • phd
  • philosophy
  • pilot course
  • PLE
  • plenk2010
  • pln
  • podcast
  • policy
  • presentation
  • prezi
  • privacy
  • publication
  • QR code
  • qualitative research
  • quality assurance
  • references
  • report
  • research
  • rethinking
  • review
  • RFID
  • science2.0
  • SCoPE
  • scorm
  • sdl
  • seamless learning
  • search engine
  • self-directed learning
  • self-regulated learning
  • semantic
  • seminar
  • serious gaming
  • sharing
  • situated learning
  • skills
  • smart objects
  • social change
  • social interaction
  • social learning
  • social media
  • social network
  • social science
  • spaced learning
  • starting an eLearning program
  • statistics
  • sustainability
  • sustainable energy
  • tablet
  • tagging
  • technology
  • TED
  • telemedicine
  • test
  • text-to-speech
  • theory
  • thesis
  • tikitag
  • time
  • tin can
  • tools
  • train-the-trainer
  • training
  • tutorial
  • twitter
  • ubiquitous learning
  • unesco
  • video
  • virtual classroom
  • vlog
  • vodcasting
  • web2.0
  • web3.0
  • wiziq
  • work and play
  • workshop
  • xMOOC

Blog Archive

  • ►  2013 (75)
    • ►  November (8)
    • ►  October (7)
    • ►  September (11)
    • ►  August (4)
    • ►  July (2)
    • ►  June (2)
    • ►  May (12)
    • ►  April (7)
    • ►  March (4)
    • ►  February (10)
    • ►  January (8)
  • ►  2012 (112)
    • ►  December (5)
    • ►  November (13)
    • ►  October (10)
    • ►  September (13)
    • ►  August (18)
    • ►  July (10)
    • ►  June (8)
    • ►  May (9)
    • ►  April (9)
    • ►  March (9)
    • ►  February (6)
    • ►  January (2)
  • ►  2011 (87)
    • ►  December (9)
    • ►  November (7)
    • ►  October (13)
    • ►  September (6)
    • ►  August (7)
    • ►  July (4)
    • ►  June (5)
    • ►  April (7)
    • ►  March (2)
    • ►  February (15)
    • ►  January (12)
  • ▼  2010 (108)
    • ►  December (3)
    • ►  November (5)
    • ▼  October (14)
      • An overview on the benefits of social media for re...
      • #mLearn2010 Sustainable, scalable and affordable m...
      • #mLearn2010 An mlearning Journey: Mobile Web 2.0 C...
      • #mlearn2010 Embedding Moodle into Ubiquitous Compu...
      • #mlearn2010 Virtual Mobile City Guide by A. Dingli
      • #mLearn2010 Augmented Reality and Mobile Learning ...
      • #mlearn2010 Sci-Droid by Maurizio, Claire and Gert...
      • #mLearn2010 Podcasting for mobile learners: using ...
      • #mlearn2010 Raising the bar of challenge with coll...
      • #mlearn2010 Andy Goff on Augmented reality for Lea...
      • #mLearn2010 keynote of Agnes Kukulska Hulme on Con...
      • #PLENK2010 the future of education, my vision of t...
      • Guidelines on writing a paper: my synopsis
      • Big Question: big impact learning examples: and wh...
    • ►  September (11)
    • ►  August (8)
    • ►  July (3)
    • ►  June (15)
    • ►  May (6)
    • ►  April (12)
    • ►  March (11)
    • ►  February (10)
    • ►  January (10)
  • ►  2009 (90)
    • ►  December (7)
    • ►  November (5)
    • ►  October (2)
    • ►  September (5)
    • ►  August (2)
    • ►  July (6)
    • ►  June (18)
    • ►  May (12)
    • ►  April (11)
    • ►  March (8)
    • ►  February (6)
    • ►  January (8)
  • ►  2008 (28)
    • ►  December (13)
    • ►  November (11)
    • ►  October (3)
    • ►  September (1)
Powered by Blogger.

About Me

Unknown
View my complete profile