Mobile It Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Wednesday, 20 October 2010

#mlearn2010 Andy Goff on Augmented reality for Learning

Posted on 03:26 by Unknown
Andy Goff can be followed on twitter: http://twitter.com/andygoff

Canada is a magnet for interactive jobs on learning. There is a big demand for well educated people that are into interactive media.

Engagement in learning is key, and augmented reality enhances the real world, increases

QR-codes that trigger added layers of 3D 'roman centurions' ..., if you put it on a record player, it turns around, nice gimmick :-)

SSAT website (http://www.ssatrust.org.uk not sure of this website), look at it for the free (anatomic trigger, lung heart, blatter...).
Sometimes two markers are used to build interaction: multiple tracking.

(remark to myself: wear a QR-code t-shirt for your presentation)

types of AR
  • accelerometer, gps, and compass
  • CV - camera reads maker
  • CV - camera reads images/objects.

The AR gets people into conversations, into discussions, increasing understanding.

Great interaction with markers, that trigger at learner relevant moments or locations.

A different human interface
Confucius: tell me and I will forget, show me and I will remember, involve me and I will understand.

eyePet from PS3: he does different things, ongoing interaction with your pet through your ps-camera (realllllly nice: used by Foxhill Primary School. This increased their confidence because the classroom felt more creative.

Also linking to SecondSightExperience: Romeo and Juliet Pilot. Markers were put down that triggered the students.

Culture and Heritage are nice AR opportunities, language understanding... Wroxeter Roman City, English Heritage (Should see this). NT Cragside - Lord Armstrong.

check out: Lustucru - in the highstreet (upper curve of application).

Olympus camera AR is nice, which allows you to click on yellow buttons with your laptop's touchpad, to trigger different elements of the AR camera. So interacting as much as possible with actual camera without having the camera in hand. (http://blog.t-immersion.com/2010/06/30/get-the-picture-total-immersion-teams-with-olympus-for-breakthrough-augmented-reality-camera/)

AR: see Astom AR from total immersion movies, look at video below.

Augmented reality vs. vitual reality: which is ... (statistic graph)

Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in augmented learning, augmented reality, mLearn, mLearn10, mobile, mobile learning | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Call for gender, mobile and learning research cases ideas
    If you work on a project, or idea which involves gender and mobile or online learning, make sure you get an article in to Ronda Zelezny-Gree...
  • Blogphilosophy: annoyed by genius @Thrun on education, me on a rant
    Every good teacher will be able to tell anyone that education and learning is really complex and that no two learners are the same. All of u...
  • html5 is growing, and this looks like a good e/mLearning solution
    The new Rapid Intake mLearning studio looks like it's on its way to become a great authoring tool for all of us who are into ubiquitous...
  • Mobile ways to teach business and medical skills, plus a look at the changing face of e-learning…
    During the last Online Educa Berlin, podcasts were recorded all through the conference . In one of them you can hear a bit of what we (= the...
  • #Mobile design webcasts by @bdconf
    Breaking development is organizing a variety of mobile conferences and webinars and as I was going through their September 2011 mobile webc...
  • Publishing for Kindle Amazon early lessons learned
    To be honest, I never anticipated the anxiousness I would feel pressing a publish button. I consider myself fairly knowledgeable and experie...
  • free eBook on mobile learning just got published by Athabasca University, Canada
    Jeroen Van Eeghem from Ghent's eLearning company U&I learning , twittered me this newly published eBook on mobile learning. The eB...
  • What if a virtual classroom is not accessible and you are left to your own devices to record a session?
    Last week I wanted to use a virtual classroom to record an eLearning showcase we were having at ITM (were I work). Unfortunately the hotspot...
  • Sharing last nights presentation on #mobile #MOOC and learner interactions
    Below you can find the slides I used for the CIDER session that was organized by the Canadian Institute for Distance Education yesterday. I...
  • #LAK11 what about #privacy when using #data analytics to create #knowledge?
    Learning Analytics: EDUCAUSE View more presentations from gsiemens . LAK11 , the course on learning analytics and knowledge has started and...

Categories

  • #eden
  • #eden09
  • 3D
  • activism
  • adl
  • ageism
  • an impression
  • analytics
  • android
  • animation
  • applications
  • AR
  • art
  • articulate
  • artificial intelligence
  • athabasca uni
  • audio
  • augmented learning
  • augmented reality
  • authentic learning
  • award
  • badges
  • big data
  • BigQuestion
  • blogphilosophy
  • books
  • brandon hall
  • BYOD
  • call for papers
  • CCK
  • cck09
  • change
  • change11
  • chaos
  • CIDER
  • cloud computing
  • CMS
  • coding
  • cognitive brain
  • collaborative learning
  • collaborative working
  • communication
  • community of inquiry
  • competition
  • complexity
  • conferenc
  • conference
  • conferences
  • connectivism
  • constructivism
  • contextual
  • conversation
  • cop
  • corporate
  • courses
  • creativity
  • critical research
  • cross-cultural
  • crowdsourcing
  • curriculum design
  • cyborg anthropology
  • data
  • death
  • design
  • development
  • devlearn
  • diabetes
  • digital divide
  • disability
  • docc
  • dutch
  • ebook
  • economic crisis
  • eden
  • edublogger
  • education
  • education2.0
  • educational institution
  • educational methodology
  • edumooc
  • edupunk
  • ela09
  • ela2009
  • ela2010 ela10
  • eLearning
  • eLearning concerns
  • eLearning guild
  • emergence
  • eSCART
  • ethics
  • eurodl
  • europe
  • evaluation
  • feminism
  • flow
  • funding
  • future
  • future of education
  • futureLearn
  • games
  • gender
  • gesture-based learning
  • glasses
  • google
  • Google drive
  • guidelines
  • health
  • higher education
  • history
  • hope
  • how to
  • howto
  • html5
  • human machine interaction
  • humor
  • humour
  • iamlearn
  • IBM
  • ICT4D
  • identity
  • informal child learning
  • informal learning
  • instructional design
  • intelligent agents
  • ipad
  • iphone
  • iphone moodle
  • ipod
  • irrodl
  • ITM
  • journals
  • k-12
  • k12
  • knowledge
  • knowledge age
  • knowledge management
  • lak11
  • language
  • learner analytics
  • learner interaction
  • learner-centered learning
  • learning
  • learning analytics
  • learning challenge
  • learning gadgets
  • learning solutions
  • learning theory
  • life
  • lifelong learning
  • liveBlog
  • LMS
  • love
  • low resource setting
  • m4d
  • mashup
  • medical
  • medtronic
  • mhealth
  • mLearn
  • mLearn08
  • mLearn10
  • mlearncon
  • mLearning
  • mobile
  • mobile learning
  • mobimooc
  • mogelijkTopic
  • mooc
  • moodle
  • movie
  • multimedia
  • nanotechnology
  • netEtiquette
  • networked learning
  • networking
  • OEB
  • OEB08
  • OEB09
  • OER
  • offline player
  • oldsmooc
  • online learning
  • open content
  • open education
  • open science
  • open source
  • opera
  • opera mini
  • paper
  • participation
  • participatory learning
  • pedagogy
  • person in the picture
  • phd
  • philosophy
  • pilot course
  • PLE
  • plenk2010
  • pln
  • podcast
  • policy
  • presentation
  • prezi
  • privacy
  • publication
  • QR code
  • qualitative research
  • quality assurance
  • references
  • report
  • research
  • rethinking
  • review
  • RFID
  • science2.0
  • SCoPE
  • scorm
  • sdl
  • seamless learning
  • search engine
  • self-directed learning
  • self-regulated learning
  • semantic
  • seminar
  • serious gaming
  • sharing
  • situated learning
  • skills
  • smart objects
  • social change
  • social interaction
  • social learning
  • social media
  • social network
  • social science
  • spaced learning
  • starting an eLearning program
  • statistics
  • sustainability
  • sustainable energy
  • tablet
  • tagging
  • technology
  • TED
  • telemedicine
  • test
  • text-to-speech
  • theory
  • thesis
  • tikitag
  • time
  • tin can
  • tools
  • train-the-trainer
  • training
  • tutorial
  • twitter
  • ubiquitous learning
  • unesco
  • video
  • virtual classroom
  • vlog
  • vodcasting
  • web2.0
  • web3.0
  • wiziq
  • work and play
  • workshop
  • xMOOC

Blog Archive

  • ►  2013 (75)
    • ►  November (8)
    • ►  October (7)
    • ►  September (11)
    • ►  August (4)
    • ►  July (2)
    • ►  June (2)
    • ►  May (12)
    • ►  April (7)
    • ►  March (4)
    • ►  February (10)
    • ►  January (8)
  • ►  2012 (112)
    • ►  December (5)
    • ►  November (13)
    • ►  October (10)
    • ►  September (13)
    • ►  August (18)
    • ►  July (10)
    • ►  June (8)
    • ►  May (9)
    • ►  April (9)
    • ►  March (9)
    • ►  February (6)
    • ►  January (2)
  • ►  2011 (87)
    • ►  December (9)
    • ►  November (7)
    • ►  October (13)
    • ►  September (6)
    • ►  August (7)
    • ►  July (4)
    • ►  June (5)
    • ►  April (7)
    • ►  March (2)
    • ►  February (15)
    • ►  January (12)
  • ▼  2010 (108)
    • ►  December (3)
    • ►  November (5)
    • ▼  October (14)
      • An overview on the benefits of social media for re...
      • #mLearn2010 Sustainable, scalable and affordable m...
      • #mLearn2010 An mlearning Journey: Mobile Web 2.0 C...
      • #mlearn2010 Embedding Moodle into Ubiquitous Compu...
      • #mlearn2010 Virtual Mobile City Guide by A. Dingli
      • #mLearn2010 Augmented Reality and Mobile Learning ...
      • #mlearn2010 Sci-Droid by Maurizio, Claire and Gert...
      • #mLearn2010 Podcasting for mobile learners: using ...
      • #mlearn2010 Raising the bar of challenge with coll...
      • #mlearn2010 Andy Goff on Augmented reality for Lea...
      • #mLearn2010 keynote of Agnes Kukulska Hulme on Con...
      • #PLENK2010 the future of education, my vision of t...
      • Guidelines on writing a paper: my synopsis
      • Big Question: big impact learning examples: and wh...
    • ►  September (11)
    • ►  August (8)
    • ►  July (3)
    • ►  June (15)
    • ►  May (6)
    • ►  April (12)
    • ►  March (11)
    • ►  February (10)
    • ►  January (10)
  • ►  2009 (90)
    • ►  December (7)
    • ►  November (5)
    • ►  October (2)
    • ►  September (5)
    • ►  August (2)
    • ►  July (6)
    • ►  June (18)
    • ►  May (12)
    • ►  April (11)
    • ►  March (8)
    • ►  February (6)
    • ►  January (8)
  • ►  2008 (28)
    • ►  December (13)
    • ►  November (11)
    • ►  October (3)
    • ►  September (1)
Powered by Blogger.

About Me

Unknown
View my complete profile